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The end of Apple support

It has been a long journey; I’ve been developing games for Apple since 2008. But now, 18 years on, and it is all coming to an end.



I make so few sales and very very little money from this, but every year to continue having my games on the App Stores and continue making Mac/iOS version of my games I have to keep paying Apple their $150.

Brawler is my only game still on the App Store, thanks to Apple requiring constant new builds and updates, even when there is nothing wrong with a game or app with their strategy to constantly push out older apps and games. So I guess as an older dev with just my older games, it is fitting that Apple has pushed me and my games out.

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